Simply activating these plug-ins or removing these plug-ins from your effect chain will resolve the issue. If a plug-in was in trial mode when it was placed on a master channel, and that trial expired, it can result in a situation where a session seemingly has no sound. This is the case for certain iZotope plug-ins. In some cases, plug-ins that are not activated will have a silent output. Alternatively holding the Alt or Option key and clicking the solo button on any track will also clear all solos. Clicking it will clear all solos from all the tracks. This is the small ”S” symbol beneath the Main Counter. If this is the case, the solo status indicator will be active. This can be a particularly annoying issue if your project has a lot of channels in addition to being long (in terms of time), and you cannot tell which particular channel is in solo. For example, if a channel whose audio starts playing at the 3-minute mark is in solo mode while the play head is at the start of the project, then no audio will play for the first three minutes of the project. If the audio or MIDI clip from a muted channel occurs further down the timeline, it can make it appear as if the project has no sound. You will know this to be the case if you can see the meters on the mixer or edit windows moving (indicating the presence of a signal) but you cannot hear any sound. If you are sure that there is nothing wrong with your hardware and your I/O settings are correct, then it is possible that there might be a channel in your project that is in solo mode. Check for Mutes and Solos on Various Channels. In case you just want to set your current audio interface as the default, hold Alt or Option and click Default in the I/O setup window. Viable monitor paths will be marked with a monitor icon that looks like a tiny speaker. Ensure that the monitor path is set up correctly. Here you will be able to see what devices are set up as output devices under Mapping to Output. In the I/O setup window, go to the Bus tab. To access these settings, click Setup and go to I/O. Once you’ve made sure that your audio interface is set up correctly in the Playback Engine, and you have the correct audio device selected, you should also check the monitor path in Pro Tools I/O settings and make sure it is set to the right output. Check Your Monitor Path in the I/O Settings If this does not work and you still cannot see your audio interface in Pro Tools, an update of your interface drivers may be required. ![]() From here, simply select your audio interface. This will make Pro Tools rescan for audio devices and open the Playback Engine dialog. Next, open Pro Tools and hold down the N key while Pro Tools is loading. If your audio interface is not being detected despite being connected to your computer, you might need to have Pro Tools rescan your hardware. The Playback Engine dialog can be accessed from the Setup drop-down menu. This might be a necessity if the current project has been imported from a template that originated from a different computer such as in the case of AAF and OMFs (since some settings may have carried over when exporting such files). The Playback Engine dialog allows you to switch between different audio devices, for example switching from the onboard sound card, which would output sound from your laptop’s speakers to an audio interface connected to your monitors or headphones.Ĭhecking the Playback Engine will help you solve the problem if your audio interface is not set as your sound device for input and output in Pro Tools. Once you have eliminated hardware as a possible cause of the issues, it is time to look within Pro Tools for a solution. Solutions if the issues are within Pro Tools ![]() Using hubs can lead to problems with both input and output. Always connect audio interfaces directly to your computer to avoid problems relating to data transfer between the two devices.
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